Your IP address will be publicly visible if you make any edits.
The Neptunia Wiki needs your help expanding this wiki! Please visit our community portal for all the tasks needed to help this wiki grow, and check out the wiki to-do list on the forums.
This page lists the raw stat parameters (meaning without equipment) for each character in Megadimension Neptunia VII at all four max level caps.
Overview
HP (Hit Points): Determines the amount of damage a character can take. When HP reaches 0 the character will become knocked out. It is possible to revive them if you possess the necessary revival items or skills.
SP (Skill Points): SP affects skill usage. Each skill takes up a different amount of SP and when it reaches 0 or when you no longer have a sufficient amount of SP, you will be unable to preform skills. It is possible to regain SP if you possess the necessary restoration item or even skill.
STR (Strength): Determines the physical power of a character.
VIT (Vitality): Determines the physical defense of a character.
INT (Intelligence): Determines the magical power of a character.
MEN (Mentality): Determines the magical defense of a character.
AGI (Agility): Determines how often a character's turn comes up in battle. It also affects escape success rate.
TEC (Technique): Determines attack accuracy.
LUC (Luck): Determines critical hit ratio and attack avoidance.
MOV (Move): Determines the range of movement a character can take during their turn.