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Command/Combo/Victory II/C-Sha

From Neptunia Wiki

This page lists the Combo Skills belonging to C-Sha in Megadimension Neptunia VII.

Rush Combos

Left Left Right

Level: Default Note: -
Type: Physical Attack Target: Enemy Radius
Combo Type Rush Combo Trait: All previous attacks were Standard
Power: 135 Hit: 3
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: - Wait: 9
Status: - Effect: -
Description: A 3 hit punch consisting of a left jab, left jab, then right straight.

PPPPK

Level: Default Note: -
Type: Physical Attack Target: Enemy Radius
Combo Type Rush Combo Trait: Previous attack was Standard
Power: 138 Hit: 5
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: - Wait: 9
Status: - Effect: -
Description: An orthodox combo with left-right punches, and ends with a kick.

Ora Ora

Level: Default Note: -
Type: Physical Attack Target: Enemy Radius
Combo Type Rush Combo Trait: Previous attack did not use Combo Trait
Power: 138 Hit: 10
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: - Wait: 9
Status: - Effect: -
Description: Lightning fast punches that can't be seen by the eye.

C Style

Level: Default Note: -
Type: Physical Attack Target: Enemy Radius
Combo Type Rush Combo Trait: All previous attacks did not use Combo Trait
Power: 140 Hit: 8
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: - Wait: 9
Status: - Effect: -
Description: Attack with a knee kick into a continuous strike technique.

C. Combo

Level: 40 Note: -
Type: Physical Attack Target: Enemy Radius
Combo Type Rush Combo Trait: None
Power: 145 Hit: 12
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: - Wait: 9
Status: - Effect: -
Description: An aggressive technique consisting of a 12-hit, high-speed combo.

Power Combos

Heavy Punch

Level: Default Note: -
Type: Physical Attack Target: Enemy Radius
Combo Type Power Combo Trait: None
Power: 182 Hit: 1
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: - Wait: 9
Status: - Effect: -
Description: A heavy straight that has all one's might in their fist.

Rising Kick

Level: Default Note: -
Type: Physical Attack Target: Enemy Radius
Combo Type Power Combo Trait: Previous attack was Standard
Power: 185 Hit: 1
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: - Wait: 9
Status: - Effect: -
Description: An attack that kicks the enemy up.

Ryushoken

Level: Default Note: -
Type: Physical Attack Target: Enemy Radius
Combo Type Power Combo Trait: All previous attacks were Rush
Power: 185 Hit: 2
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: - Wait: 9
Status: - Effect: -
Description: An uppercut with all one's might.

Hammer Sledge

Level: Default Note: -
Type: Physical Attack Target: Enemy Radius
Combo Type Power Combo Trait: Previous attack did not use Combo Trait
Power: 188 Hit: 1
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: - Wait: 9
Status: - Effect: -
Description: Punch with all one's might into the enemy's weakpoint.

Neo Ryushoken

Level: 32 Note: -
Type: Physical Attack Target: Enemy Radius
Combo Type Power Combo Trait: None
Power: 190 Hit: 3
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: - Wait: 9
Status: - Effect: -
Description: A high-level version of Ryushoken with added improvements.

Standard Combos

PK

Level: Default Note: -
Type: Physical Attack Target: Enemy Radius
Combo Type Standard Combo Trait: None
Power: 150 Hit: 2
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: - Wait: 9
Status: - Effect: -
Description: A basic combo with continuous punches and kicks.

KPK

Level: Default Note: -
Type: Physical Attack Target: Enemy Radius
Combo Type Standard Combo Trait: Previous attack was Rush
Power: 152 Hit: 3
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: - Wait: 9
Status: - Effect: -
Description: Flinch the enemy with a knee kick, then finish with a punch and kick.

Straight Hook Upper

Level: Default Note: -
Type: Physical Attack Target: Enemy Radius
Combo Type Standard Combo Trait: Haven't used Rush
Power: 155 Hit: 3
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: - Wait: 9
Status: - Effect: -
Description: A three punch combo of right, left, then right.

Double Kick

Level: 32 Note: -
Type: Physical Attack Target: Enemy Radius
Combo Type Standard Combo Trait: All previous attacks were Power
Power: 158 Hit: 2
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: - Wait: 9
Status: - Effect: -
Description: Throw two roundhouse kicks in a row.

Linking

Level: 38 Note: -
Type: Physical Attack Target: Enemy Radius
Combo Type Standard Combo Trait: Previous attack was Power
Power: 160 Hit: 4
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: - Wait: 9
Status: - Effect: -
Description: Left punch→Right straight→Low kick→Kick Up combo.

First Attacks

These combo skills are always the first attack used in a combo chain and comes from C-Sha's weapons.

One Two

Level: Default Note: The hit box is a square.
Type: Physical Attack Target: Enemy Radius
Combo Type Rush Combo Trait: None
Power: 135 Hit: 2
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: 0.5m Wait: 9
Status: - Effect: -
Description: A one-two punch consisting of a left punch then a right straight.

Roundhouse

Level: Default Note: The hit box is a square.
Type: Physical Attack Target: Enemy Radius
Combo Type Power Combo Trait: None
Power: 180 Hit: 1
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: 0.5m Wait: 9
Status: - Effect: -
Description: An orthodox roundhouse kick.

Straight

Level: Default Note: The hit box is a square.
Type: Physical Attack Target: Enemy Radius
Combo Type Standard Combo Trait: None
Power: 150 Hit: 1
Affinity Phys:Elem Ratio: Neutral (10:0)
Range: 0.5m Wait: 9
Status: - Effect: -
Description: An orthodox right straight punch.