Jump to content

Disc Developer/Idea Chip: Difference between revisions

From Neptunia Wiki
m Added Related Page to VII Idea Chip page
m 15 revisions imported: Imported from Neptunia Wiki on Fandom
 
(2 intermediate revisions by 2 users not shown)
Line 7: Line 7:
{{Columns|2|
{{Columns|2|
*[[Disc Developer/Idea Chip/Victory]]
*[[Disc Developer/Idea Chip/Victory]]
*[[Disc Developer/Idea Chip/VII]]
*[[Disc Developer/Idea Chip/Victory II]]
*[[Disc Developer/Idea Chip/Re;Birth1]]
*[[Disc Developer/Idea Chip/Re;Birth1]]
*[[Disc Developer/Idea Chip/Re;Birth2]]
*[[Disc Developer/Idea Chip/Re;Birth2]]
Line 13: Line 13:
*[[Disc Developer/Idea Chip/Hyperdevotion Noire]]
*[[Disc Developer/Idea Chip/Hyperdevotion Noire]]
}}
}}
[[Category:Mechanics]]
[[Category:Mechanics]]
[[Category:Gameplay]]
[[Category:Gameplay]]
[[Category:Idea Chips| ]]

Latest revision as of 14:11, 25 February 2025

Idea chips are one of the components for the Disc Developer. Idea chips contain parameters or abilities that can be transferred over when they are burned onto a Blank Disc. They make their first appearance in Hyperdimension Neptunia Victory.

Overview

There are three Categories of Idea Chips: Genre, System Character, and Other. Each category has different types of chips that range from Lv.1 to Lv.5. The combination of idea chips and their level determine if a Godly Game will be made or not. 

Related Pages