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Neptunia Game Maker R:Evolution/Gameplay

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  • Note: This page is taken from [1] and.[2]

Battle System

The battle system is revamped from Neptunia: Sisters vs Sisters with the number of party members increased from 3 to 4.

Link Chains

Link Chains can be activated by combining multiple chains together with a simultaneous strike between party members equal to the number of chains in the combo.

There are three types of simultaneous attack follow-ups to a Link Chain: "Line," "Surround," and "Combined."

EXE Drive/Link Drive

EXE and Link Drives can be executed by increasing the Link Gauge to a certain level. If the gauge level is greater than 1, the player can activate Link Drive, a powerful AOE special attack. In addition, party members will also support the attack and deal massive damage to all enemies depending on the level.

Company Management

At the company Plaza, players can gather Creators and place Objects. Placed Objects will affect Disc development.

Company HQ

Each Genre features a Skill Tree to develop. As the player continues to unlock Nodes and increase their levels, the company HQ will expand as well.

By changing a building's Genre, the player will gain the ability to develop that Genre of games. Navigate the skill tree to develop Discs that meet the trends in different Sales Areas.

Objects

By placing Objects, players can inspire their Plaza Creators to create better Discs. Stats such as Base Quality, Development Speed, Judgement, and Motivation are affected by Objects differently, so choose with care.

Creators

By unlocking Nodes or acquiring business cards through Request E-mails, Creators will begin to appear in the Plaza. Creators will level up by participating in Disc Development or being dispatched to other companies.

Node Unlock

Company management and development uses CP (Company Points). CP can be obtained from Disc Development, dungeons, and events. Unlocking Nodes is vital to expanding the company. By using CP to unlock Nodes of a Skill Tree, the player can obtain development Know-How, Objects, and Creators, increasing development power.

Node Types

  • Unlock Building Style: Unlocks an appearance for a building.
  • Event: Shortens development time, cuts down development costs, etc.
  • Level Up Building: Increases a building's level and unlocks the next level appearance.
  • Unlock Genre: Adds a new development Genre.
  • Know-How: Increases sales, shortens development time, cuts development costs, etc.

Management Events

As players return to their company, there's a chance that a Management Event will occur. They have various effects on the player and their development line.

Motorcycle System

As the Older Neptune, players can traverse through dungeons faster by using a motorcycle.

Time Attack

A mode in which the player must pass checkpoints and compete for the time it takes to reach the goal. If the player beats the target time, they can earn rewards.

Race

Players can go around various race courses and reach the finish line faster than the opposing monster to win. Rewards can be earned by winning or losing.

Boost

When used, the player can move faster while accelerating for a certain period of time. There is a cooldown time before it can be reused, so use it wisely to gain an advantage over monsters and aim for victory.

Picking Up Items To Re-accelerate

Obtaining a boost orb will restore the boost gauge and reduce the time until the boost can be reused.

Acceleration/Deceleration Pads

Going through acceleration pads offer the same effect as boosting, while riding down deceleration pads reduces the speed.

Bike Customization

Players can customize the look of their bike to their liking and add accessories to improve its boost, turning ability, and acceleration.

Heartfelt Photo Mode

Heartfelt Photo Mode returns with new additions such as speech bubbles, text stamps and additional filters.

References