Template:GMRE Combo Skill: Difference between revisions
Created page with "==={{{name|Combo Skill Name}}}=== {|style="border:1px solid; width:100%" |- | style="width:15%; padding-top:7px; padding-bottom:7px" | '''Icon:''' | style="width:35%" | {{{icon|-}}} | style="width:15%" | '''Level:''' | style="width:35%" | {{{lvl|Default}}} |- | style="padding-top:7px; padding-bottom:7px" | '''Type:''' | {{#switch:{{lc:{{{type}}}}}|magic = link=|32px Magic|physical|link=|32px Physical}} | '''Attribute:''..." |
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| style="padding-top:7px; padding-bottom:7px" | '''Combo Type:''' | | style="padding-top:7px; padding-bottom:7px" | '''Combo Type:''' | ||
| {{#switch:{{lc:{{{ctype}}}}}|rush = [[File:Rush Skill Icon SvS.png|link=|32px]] Rush|power = [[File:Power Skill Icon SvS.png|link=|32px]] Power|break = [[File:Break Skill Icon SvS.png|link=|32px]] Break|unspecified}} | | {{#switch:{{lc:{{{ctype}}}}}|rush = [[File:Rush Skill Icon SvS.png|link=|32px]] Rush|power = [[File:Power Skill Icon SvS.png|link=|32px]] Power|break = [[File:Break Skill Icon SvS.png|link=|32px]] Break|finish = Finish|unspecified}} | ||
| '''Range:''' | | '''Range:''' | ||
| {{{range|-}}} | | {{{range|-}}} |
Revision as of 00:15, 4 June 2024
Combo Skill Name
Icon: | - | Level: | Default |
Type: | ![]() |
Attribute: | - |
Combo Type: | unspecified | Range: | - |
Power: | ![]() |
Break Value: | 0 |
Hit count: | 0 | Status Ailment: | - |
Description: | This description will soon be replaced with a better description. |
Description
Displays data for a character's combo skill in Neptunia Game Maker R:Evolution.
Parameters
{{GMRE Combo Skill |name = |icon = |lvl = |type = |ctype = |power = |hit = |attribute = |range = |break = |status = |description = |powincrease = }}
TemplateData
Displays data for a character's combo skill in Neptunia Game Maker R:Evolution.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Name | name | The name of the combo skill. | String | required |
Icon | icon | The icon of the combo skill.
| String | suggested |
Level | lvl | The level needed to acquire the skill.
| Number | suggested |
Attack Type | type | The attack type for the skill.
| String | suggested |
Combo Type | ctype | The combo type for the skill.
| String | suggested |
Power | power | Determines how strong the attack power is by rank.
| String | suggested |
Hit Count | hit | The number of hits made when performing this combo skill. | Number | suggested |
Elemental Attribute | attribute | The elemental attribute for the skill, if any.
| String | suggested |
Range | range | The range of the combo skill.
| String | suggested |
Break Value | break | The break value of the combo skill.
| Number | suggested |
Status Ailment | status | The status ailment of the combo skill, if any.
| String | suggested |
Description | description | The description of the combo skill. | String | suggested |
Power Increase | powincrease | The power increase of a combo skill type, if any. Displays "[Combo type icon] Power increases when performed after a [Combo type] combo skill." after the description.
| String | optional |
See also
The above documentation is transcluded from Template:GMRE Combo Skill/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |